hang upΒΆ
- class UASCallChannel
- hang_up()
Hang up a call.
This function causes a currently connected call (a call that is not
IDLE
) to be released. It is safe to call this function on a channel that is alreadyIDLE
.The
NORMAL
clearing cause will be used. This function will block until the call is actually cleared and the call state has returned toIDLE
, or a timeout has been reached. The timeout for this function is 60 seconds.Note that an inbound call might take quite a while to clear, as it is only actually fully released when the caller hangs up (or the network times out waiting for the caller to do so). Accordingly, if this function times out, the call channel will still not be available for another call until after the call state has returned to
IDLE
. The application can wait for this by calling thewait_for_idle
function.This function will return the current call state.
Usage example:
# hang-up the call if channel.hang_up() != channel.State.IDLE: # wait for channel to go to idle channel.wait_for_idle()